Dominion Alert and Readiness Levels

Definition
In the Dominion, an alert level is a strongly-enforced guideline that defines how an in-scope commune of members with a hierarchy aware responsibility should act in a given situation. It is also a weakly-enforced guideline for all members in-scope.

Level Green
A rare alert level for communes that can be considered to be in a state of peace with high internal stability and either disconnected from a Dominion system that is currently in a state of conflict or under the command of a sub-Dominion not in a state of conflict. As it is almost impossible to be disconnected from the Dominion system in reality and sub-Dominions are themselves rare, this alert level is mostly reserved for extra-real expeditionary forces. No military readiness is necessary in this alert level and enforcement of responsibilities is bare minimum.

Level Blue
This can be considered the default alert level for most. At least 20% of military readiness needs to in effect at all times with the capability to mobilize to 100% within less than an hour. Enforcement of responsibilities is now context-dependent and may be lax or strict depending on the local authority. Responsible members may face petty punishment or disbarment for failing to execute orders. Non-responsible members are free of such restrictions.

Level Red
When a commune in Alert Level Blue engages in combat or is sufficiently close to a military situation or internal unrest has reached critical levels, the alert level will be upgraded to Red immediately.

In red, 50% of military readiness must be in effect with the capability to mobilize to 100% in 5 minutes. All responsible members must be at their posts and are highly suggested to be armed, armoured and ready to engage in any form of combat. Commanding units may immediately disbar or enact more severe punishments on those that fail to execute orders. Non-responsible members may be required to leave or follow orders for fear of petty punishment.

Level Gamma
Gamma is the most severe alert level one may expect to encounter. If a commune is subject to a serious threat from a Tier 1 enemy, extraplanar activity, cognitohazards, PFG meltdown or undefined phenomena this alert level may be enacted from Red or Blue depending on the urgency of the situation.

In gamma, 100% of military readiness must be in effect with capacity to reinforce at any time. All responsible members must follow the local authority under the threat of immediate severe punishment or execution. Non-responsible members may be asked to leave or subject to severe punishment if they interfere with local command. In this state, the decentralization of the Dominion is eroded and the commune becomes a temporary centralized entity for all members in scope. All members are required to be armed under threat of punishment, all members must be at their posts unless told otherwise, AI hardlinks must be ready to eject, all restricted weaponry such as Vacuity nullifiers will be unlocked and the commune may be obligated to call for reinforcements.

Level Delta
This is effectively a sub-class of Gamma reserved for situations where self-destruction is imminent. All non-responsible members must leave immediately, all responsible members must follow orders or evacuate under threat of instant disbarment.

Level Epsilon
All sapients in the commune can be considered compromised. Non-compromised individuals beholden to a responsibility or not will be pressed into command under threat of instant execution or worse and will be required to eliminate all those that refuse. External reinforcements may indiscriminately kill commune members.

Level Sigma
An AI unit is compromised or otherwise rogue. Hardlinks must be engaged, reinforcements must be called, a report must be filed and the AI should be disabled on-site immediately. Failure or refusal to execute may result in punishment for all responsible members. Level Red will automatically be enacted.