DSI4H Interstellar Missile V1

Purpose
The DSI4H Interstellar Missile V1, is the smallest scale interstellar missile variant. Despite this, the missile itself is still rather large at 120 meters tall and 25 wide, requiring a huge launch tube. This is because despite being called a "missile", the IM actually has its own energy storage, propulsion, long-range sensors, armor plating, shield, Cassiel Field, and point defense hardpoints.

The purpose behind this is that the IM is essentially the Dominion's stand-in for strike craft after modern combat doctrine rendered traditional strike craft all but obsolete. The IM is used in mass quantities to scout, encircle, and ultimately trap a target, making them easy pickings for other weapons.

The V1 IM does pack around 14000~ meters cubed of space for a devastating warhead, but this ultimately pales in comparison to torpedos and with the lack of a folding drive, IMs usually will get intercepted or out-maneuvered if they actually try to hit a target evading at FTL velocities.

Limitations
All IMs have a limited lifetime due to relying on stored energy. The effective range is therefore determined by how evasive a given target is, the more evasive, the more the IM needs to apply thrust. Generally, a megaparsec is considered the generous upper limit for targets that don't move erratically.

Being larger, easier to detect, and generally slower- IMs are much easier to intercept than kinetic projectiles. IMs can partially compensate for this with their own defensive systems but a poorly calibrated IM or low volume of IMs will typically be dispatched quickly.

The effect of an IM that clears enough distance to a target is dependent on its warhead.